RESUMÉ
Professional
info
I am an animator with over 13 years industry experience, having worked on many shipped game titles, game trailers, Serials, as well as a short film. During my time as a freelance animator, I have had the opportunity to work with many different companies, on an array of projects. I have great enthusiasm about animation, and thrive to help push the quality of animation any way I can. I really enjoy working within a team of like-minded people, whose creativity and camaraderie help drive me to do the best I can for them. It’s fair to say that at first I can be quite reserved, but it doesn’t take me long to settle in, and once that happens I am very chatty and friendly!
Work
experience
Gameplay Animator at Moon Games Studios
2019 - present
Helped bring Ori and the Will of the Wisps to the finish, and have been working on a new, unannounced project.
Managing Director/Freelance animator at AYI Animations
2016 - present
During my time as a freelance animator. I have worked with numerous companies:
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Ndreams
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Cavalier Games studio
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Motion logic studios
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Posthouse FX
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Wargaming
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Two point studios
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Ripstone games
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Realtime UK
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Deep silver Dambuster studios
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Lunar Animations
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Plastic wax
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Angry mob games
Freelance animator for Giant animation
2015-2016
I have worked with Giant, as a freelance animator, on the short movie “Geist” https://vimeo.com/174544848, as well as producing stings for the show Go jetters.
Character animator at Microsoft/Lionhead Studios
2014 - 2016
I worked as a character animator on Fable Legends. I was responsible for creating high quality animation sets for heroes and creatures in the game.
Senior animator at Crytek UK
2009 - 2014
I Worked as an Animator on Crysis 2 and Crysis 3. I worked as part of a small animation team, responsible for in game weapons, interactive objects, ambient vehicles and game play animations. For Crysis 3, we were also responsible for previsualisation animations. I Also worked on Homefront 2 as a Senior animator, producing both hand keyed animations and dealing with motion capture. Along with my responsibilities as an animator, I had been given planning tasks and creating briefs for other animators on the team.
Assistant Animator at Dinamo productions
2009 -2009
As an assistant animator on the television series “Grandpa in my pocket”, my role was to assist the senior animator with creating animations for the show, this required a quick turnaround of assets of a good quality. Though I had only worked there very briefly, I had my first experience of a working pipeline, and gained a lot of experience working in a small team environment creating animations within a given deadline.
Skills
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Character animation
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Gameplay animation
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Motion capture editing
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Basic rigging
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Maya
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3DS Max
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MotionBuilder
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Adobe Premiere
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Photoshop
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Cryengine
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Unreal Engine
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Unity
Education
IAnimate Course
Workshop 4 - Close up facial acting and lip sync
University of Glamorgan
2008 - 2009
2:1 BA Computer animation
GCADT
2006-2008
HND in computer Animation